# Post-win review loop > Prompt users to review, learn, or share immediately after a positive outcome instead of assuming the best learning moment is after failure. - Canonical HTML: https://growth.iangoh.com/growth-ideas/post-win-review-loop/ - Source: [github.com](https://github.com/LennysNewsletter/lennys-newsletterpodcastdata/blob/main/podcasts/albert-cheng.md) - GrowthDex source hub: [Lenny's Podcast transcript dataset](/sources/lenny-s-podcast-transcript-dataset-github-com/) - Last checked: May 21, 2026 - Rarity: rare - Budget: free - Channels: Referrals, Email, Communities - Stages: activation, retention, monetization ## Why this can grow Albert Cheng shared that Chess.com discovered 80% of game reviews happened after wins, even though the team expected players to learn after losses. Reframing the experience around positive reinforcement increased review usage, subscriptions, and retention. The broader growth lesson is to place prompts where users feel capable, proud, or curious, not where the team thinks education should happen. ## Ian's take From scaling consumer platforms across MENA and Southeast Asia, my default is to distrust growth work that only looks good in a slide. I would treat this as earning the right to be in the room, not dropping a campaign into a room. In community-led growth, the first job is to notice what people already care about, then bring a useful proof, tool, teardown, or question that makes the conversation better. For activation, the useful question is not whether users liked the page. It is whether they got to the first meaningful win faster. For this tactic, I would watch one clear growth signal before putting more time or budget behind it. ## Action plan 1. Define one narrow startup segment where post-win review loop can create a measurable lift. 2. Turn the tactic into one offer, page, campaign, or workflow for the Referrals and Email channel. 3. Use the evidence from github.com to set the first version of the message, format, and audience. 4. Launch a small test for 7 to 14 days with one success metric: one measurable growth signal. 5. Review the result, keep the winning message, remove weak variants, and turn the learning into a repeatable growth playbook. ## Source-backed example Chess.com changed game review moments to surface brilliant moves and encouraging coaching after losses, then spread the positive-moment insight across adjacent product surfaces. ## Adjacent tactics in the same lane - [AI category free-credit hackathon seeding](/growth-ideas/ai-category-free-credit-hackathon-seeding/) - same source, 2 shared channels, 1 shared stage - [Trusted tester to Labs launch](/growth-ideas/trusted-tester-labs-launch/) - same source, 2 shared channels, 1 shared stage - [Employee-founder social swarm](/growth-ideas/employee-founder-social-swarm/) - same source, 1 shared channel, 1 shared stage - [First 10 customers motion truth test](/growth-ideas/first-10-customers-motion-truth-test/) - same source, 1 shared channel ## Read GrowthDex essays Browse the plain-English essay index at [GrowthDex Blog](/blog/). ## Related GrowthDex essays - [The first customers should leave tracks for the next ones](/blog/the-first-customers-should-leave-tracks-for-the-next-ones/) - early-stage growth, founder-led sales, brand trust ## Advisory If you want help turning this into a working growth system, Ian Goh offers advisory at https://iangoh.com/advisory.